Bake Normals from High to Low Poly in ImageΒΆ
The operator Bake Normals from High to Low Poly in Image bakes source mesh objects to a target object. It is a convenience operator that simplifies the workflow of baking details from high poly objects to a low poly object with a transfer entry. It creates the necessary transfer entry with the selected mesh objects and change the bake type to Normal in the transfer list.
Usage:
Select the source mesh objects (high poly objects) and select the target object (low poly object) last.
Execute the operator Bake Normals from High to Low Poly in Image
Configure the size of the target image
Click on OK
Execute the operator RGBA Bake